


There are various components that players can use to create a spacecraft Building rockets - this feature lets players design, build and test rockets.Prestige, Money, Department Points - these values show how successful and developed your company is.Contracts (quests) - players take them on and complete the tasks listed in them to progress in the game.PR, HR, Science, Production, and Finance departments - developing them effectively is an essential part of the game.“The game already has its core features implemented. What is the current state of the Early Access version? By presenting it to a larger audience, we would like to identify and address as many of them as possible.” The game is already playable but we are aware that at this stage the game has some technical issues. It is also important for us to optimize the game for different hardware. We plan to balance the game’s economy and level of difficulty based on feedback. We are aware that there is always room for improvement and new content, such as weather conditions, leaderboards, new rocket components, new diversified contracts (quests), new in-game events, enhanced user interface and SFX, and more. We will not limit the game’s scope to its current features, but instead, we’ll actively listen to player feedback and implement changes that everyone involved deems beneficial for the game. “We take into account that players will request new features. How is the full version planned to differ from the Early Access version? However, this is subject to change and we reserve the right to either shorten or prolong the Early Access period.” “We plan to stay in Early Access for 10-12 months, depending on player feedback and the time required to implement new features and tweak the existing ones. We want you to join the community and help us make Space Company Simulator the game we all want to play.”Īpproximately how long will this game be in Early Access?

While in Early Access, the game will be updated continuously based on player suggestions and reports. “We would like to take advantage of the Early Access possibility and seek player feedback before we put the “Version 1.0” label on Space Company Simulator.
